Mots-clé : interface utilisateur

Une bonne interface utilisateur

Voici un site qui donne plein de bonnes idées pour faire une bonne interface utilisateur :

Try a one column layout instead of multicolumns:

Try a one column layout instead of multicolumns.

Try giving a gift instead of closing a sale right away:

Try giving a gift instead of closing a sale right away.

Try merging similar functions instead of fragmenting the ui:

Try merging similar functions instead of fragmenting the ui.

Try social proof instead of talking about yourself:

Try social proof instead of talking about yourself.

Try repeating your primary action instead of showing it just once:

Try repeating your primary action instead of showing it just once.

Try distinct styles between clickable and selected items instead of blurring them:

Try distinct styles between clickable and selected items instead of blurring them.

Try recommending instead of showing equal choices:

Try recommending instead of showing equal choices.

Try undos instead of prompting for confirmation:

Try undos instead of prompting for confirmation.

Try Telling who it’s for instead of targeting everyone:

Try Telling who it's for instead of targeting everyone.

Try being direct instead of indecisive:

Try being direct instead of indecisive.

Try more contrast instead of similarity:

Try more contrast instead of similarity.

Try showing where it’s made instead of being generic:

Try showing where it's made instead of being generic.

Try fewer form fields instead of asking for too many:

Try fewer form fields instead of asking for too many.

Try exposing options instead of hiding them:

Try exposing options instead of hiding them.

Try suggesting continuity instead of false bottoms:

Try suggesting continuity instead of false bottoms.

Try keeping focus instead of drowning with links:

Try keeping focus instead of drowning with links.

Try showing state instead of being state agnostic:

Try showing state instead of being state agnostic.

Try benefit buttons instead of just task based ones:

Try benefit buttons instead of just task based ones.

Try direct manipulation instead of contextless menus:

Try direct manipulation instead of contextless menus.

Try exposing fields instead of creating extra pages:

Try exposing fields instead of creating extra pages.

Try transitions instead of showing changes instantly:

Try transitions instead of showing changes instantly.

Try gradual engagement instead of a hasty sign up:

Try gradual engagement instead of a hasty sign up.

Try fewer borders instead of wasting attention:

Try fewer borders instead of wasting attention.

Try selling benefits instead of features:

Try selling benefits instead of features.

Try designing for zero data instead of just data heavy cases:

Try designing for zero data instead of just data heavy cases.

Try opt-out instead of opt-in:

Try opt-out instead of opt-in.

Try consistency instead of making people relearn:

Try consistency instead of making people relearn.

Try smart defaults instead of asking to do extra work:

Try smart defaults instead of asking to do extra work.

Try conventions instead of reinventing the wheel:

Try conventions instead of reinventing the wheel.

Try loss aversion instead of emphasizing gains:

Try loss aversion instead of emphasizing gains.

Try visual hierarchy instead of dullness:

Try visual hierarchy instead of dullness.

Try grouping related items instead of disordering:

Try grouping related items instead of disordering.

Try inline validation instead of delaying errors:

Try inline validation instead of delaying errors.

Try forgiving inputs instead of being strict with data:

Try forgiving inputs instead of being strict with data.

Try urgency instead of timelessness:

Try urgency instead of timelessness.

Try scarcity instead of abundance:

Try scarcity instead of abundance.

Try recognition instead of recall:

Try recognition instead of recall.

Try bigger click areas instead of tiny ones:

Try bigger click areas instead of tiny ones.